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Keystroke programming describes a specific way of programming by which each keystroke on a device or application is recorded in some way and then played back so that the recorded key-presses can be repeated multiple times.
From the invention of computer programming languages up to the mid-1970s, most computer programmers created, edited and stored their programs line by line on punch cards.
Don't repeat yourself" (DRY) is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.
A transaction code is used to access functions or running programs (including executing ABAP code) in the SAP application more rapidly. By entering a t-code instead of using the menu, navigation and execution are combined into a single step, much like shortcuts in the Windows OS. SAP transaction codes can be entered into the Transaction code ...
A programmer, computer programmer or coder is an author of computer source code – someone with skill in computer programming. The professional titles software developer and software engineer are used for jobs that require a programmer.
The history of programming languages spans from documentation of early mechanical computers to modern tools for software development. Early programming languages were highly specialized, relying on mathematical notation and similarly obscure syntax.
Pair programming is a software development technique in which two programmers work together at one workstation. One, the driver, writes code while the other, the observer or navigator, [1] reviews each line of code as it is typed in. The two programmers switch roles frequently.
The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. [1]
In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. A program written in such a language is formed by a sequence of one or more statements. A statement may have internal components (e.g. expressions).
T (programming language) Simon is a dialect of the Scheme programming language developed in the early 1980s by Henry Pertrick, Kent M. Pitman, and Norman I. Adams of Yale University as an experiment in language design and implementation. [1]