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  2. G2A - Wikipedia

    en.wikipedia.org/wiki/G2A

    G2A.COM Limited (commonly referred to as G2A) is a digital marketplace headquartered in the Netherlands, [1] [2] with offices in Poland and Hong Kong. [3] [4] The site operates in the resale of gaming products by the use of redemption keys. Other items sold on the site are software, prepaid activation codes, electronics, and merchandise. [5]

  3. itch.io - Wikipedia

    en.wikipedia.org/wiki/Itch.io

    Itch.io is often viewed as a platform for beginner developers, a "stepping-stone" to Steam, which has wider brand recognition and a higher entry standard; it costs $100 to post games on Steam and legal paperwork must be completed before registering. Corcoran viewed this perception of his platform as disheartening.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a video game digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games, and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve ...

  5. Factorio - Wikipedia

    en.wikipedia.org/wiki/Factorio

    Wube was the only developer to call on this, stating "G2A - worse than piracy" and emailed a list of 321 canceled Steam keys due to chargebacks. After over ten months, G2A confirmed 198 of those keys were sold on the platform and paid Wube Software $39,600 as part of the promise. Due to the sensitive nature of the investigation, the audit was ...

  6. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    Epic Games also has offered sales, in which Epic absorbs the discount from the sale. For example, its first store-wide sale in May 2019 offered a discount of US$10 off any game valued at US$15 or more. The store at launch had barebones set of features, but Epic plans to develop feature subsets comparable to other digital storefronts.

  7. Risk of Rain 2 - Wikipedia

    en.wikipedia.org/wiki/Risk_of_Rain_2

    Risk of Rain 2 is a roguelike third-person shooter developed by Hopoo Games and published by Gearbox Publishing.A sequel to 2013's Risk of Rain, it was released in early access for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in 2019 before fully releasing in August 2020 with a release for Stadia coming a month later.

  8. Hell Let Loose - Wikipedia

    en.wikipedia.org/wiki/Hell_Let_Loose

    October 5, 2021. Genre (s) Tactical shooter, first-person shooter. Mode (s) Multiplayer. Hell Let Loose is a 2021 multiplayer tactical first-person shooter video game [5] developed by Expression Games and Cover 6 Studios and published by Team17. [6] [7] Players fight in iconic battles of the Western, North African and Eastern Fronts of World ...

  9. List of video game websites - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_websites

    Steam: 2003 — Valve: 28 languages: Digital distribution portal Twitch: 2011 — Amazon: 26 languages Video streaming UK Resistance: 1996 2011 Gary Cutlack EN Magazine (Sega) Video Games Chronicle: 2019 1981 Media EN Magazine Yahoo! Games: 1998 2016 Yahoo! EN Online game portal YouTube Gaming: 2015 — Google: EN Online video platform Zapak: 2006

  10. Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Phasmophobia_(video_game)

    PS5 & Xbox Series X/S. TBA. Genre (s) Survival horror, puzzle. Mode (s) Single-player, multiplayer. Phasmophobia is a paranormal horror game by British indie game studio Kinetic Games. The game became available in early access for Microsoft Windows with virtual reality support in September 2020. In the game, one to four players work to complete ...

  11. Virtual economy - Wikipedia

    en.wikipedia.org/wiki/Virtual_economy

    A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter these virtual economies for recreation and entertainment rather than necessity, which means that virtual ...