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  2. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox ' s ...

  3. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006.

  4. What is 'Error Code 1001' in Roblox and is it real ... - AOL

    www.aol.com/finance/what-is-error-code-1001-in...

    The error code reads: “We have detected another device in your house, in case you are alone, call 911 quickly.”. The pop-up implies that Roblox can sense nearby devices, so if a player thinks...

  5. The Code (Nemo song) - Wikipedia

    en.wikipedia.org/wiki/The_Code_(Nemo_song)

    " The Code " is a song by Swiss singer Nemo, released on 29 February 2024. It has been described by Nemo as a song that details their experience with coming to terms with their non-binary identity.

  6. ISO 639-1 - Wikipedia

    en.wikipedia.org/wiki/ISO_639-1

    ISO 639-1:2002, Codes for the representation of names of languages—Part 1: Alpha-2 code, is the first part of the ISO 639 series of international standards for language codes. Part 1 covers the registration of "set 1" two-letter codes. There are 183 two-letter codes registered as of June 2021.

  7. Nearly Half of Video Game Players Say ‘Creation and Self ...

    www.aol.com/nearly-half-video-game-players...

    A new study has found that while stress relief is still self-reported as the top reason people are playing video games, 46% of gamers now list “creation, imagination and self-expression” as ...