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  2. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Ray tracing is a technique that can generate near photo-realistic computer images. A wide range of free software and commercial software is available for producing these images. This article lists notable ray-tracing software.

  3. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    List of ray tracing software; Parallel computing; Path tracing; Phong shading; Progressive refinement; Shading; Specular reflection; Tessellation; Per-pixel lighting; GPUOpen; Nvidia GameWorks; Metal (API) Vulkan; DirectX

  4. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    The ray tracing algorithm solves the rendering problem in a different way. In each step, it finds all intersections of a ray with a set of relevant primitives of the scene. Both approaches have their own benefits and drawbacks. Rasterization can be performed using devices based on a stream computing model, one triangle at the time, and access ...

  5. POV-Ray - Wikipedia

    en.wikipedia.org/wiki/POV-Ray

    Website. www.povray.org. The Persistence of Vision Ray Tracer, most commonly acronymed as POV-Ray, is a cross-platform ray-tracing program that generates images from a text-based scene description. It was originally based on DKBTrace, written by David Kirk Buck and Aaron A. Collins for Amiga computers.

  6. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018.

  7. Category:Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Category:Ray_tracing...

    Distributed ray tracing; L. List of ray tracing software; O. OptiX; R. Ray-tracing hardware; Rayshade This page was last edited on 13 July 2018, at 10:28 (UTC). ...

  8. Tachyon (software) - Wikipedia

    en.wikipedia.org/wiki/Tachyon_(software)

    Tachyon is a parallel/multiprocessor ray tracing software. It is a parallel ray tracing library for use on distributed memory parallel computers, shared memory computers, and clusters of workstations. Tachyon implements rendering features such as ambient occlusion lighting, depth-of-field focal blur, shadows, reflections, and others.

  9. Zemax - Wikipedia

    en.wikipedia.org/wiki/Zemax

    It works by ray tracingmodelling the propagation of rays through an optical system. It can model the effect of optical elements such as simple lenses, aspheric lenses, gradient-index lenses, mirrors, and diffractive optical elements, and can produce standard analysis diagrams such as spot diagrams and ray-fan plots.

  10. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    In addition to ray tracing, RTX includes artificial intelligence integration, common asset formats, rasterization (CUDA) support, and simulation APIs. The components of RTX are: AI-accelerated features (NGX) Asset formats (USD and MDL) Rasterization including advanced shaders; Raytracing via OptiX, Microsoft DXR and Vulkan; Simulation tools ...

  11. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    License. Proprietary software, free for commercial use. Website. Nvidia OptiX developer site. Nvidia OptiX ( OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA.

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