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Compute! ' s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 [2] with the PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers which could be from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific.
The PC had a substantial influence on the personal computer market; the specifications of the IBM PC became one of the most popular computer design standards in the world. The only significant competition it faced from a non-compatible platform throughout the 1980s was from Apple 's Macintosh product line, as well as consumer-grade platforms ...
PC Zone, founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as PC Leisure, PC Format and PC Plus had covered games but only as part of a wider remit. The precursor to PC Zone was the award-winning multiformat title Zero.
Founder of PC Magazine, PC World, and Macworld David Hugh Bunnell (July 25, 1947 – October 18, 2016) was a pioneer of the personal computing industry who founded some of the most successful computer magazines including PC Magazine , PC World , and Macworld .
This logo may be obtained from PC World (magazine) Transferred from en.wikipedia to Commons by User:Zscout370 using CommonsHelper. Author: IDG: Licensing.
PC/Computing (later Ziff-Davis Smart Business) was a monthly Ziff Davis publication that for most of its run focused on publishing reviews of IBM-compatible (or "Wintel") hardware and software and tips and reference information for users of such software and hardware.
The magazine's regular columnists have been consistently credited throughout the magazine's run. The current columnists are James Leach, Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics.
Macworld was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fluegelman (editor). It began as a print magazine in 1984, with its first issue distributed at the launch of the Macintosh computer.
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